Cam Data Management
There are two basic methods of creating cam files, externally and internally. The cam data must be loaded into the motion engine before it can be used. When cam data is loaded with either the Y_CamFileSelect or Y_CamStructSelect function blocks, a CamTableID is returned, which will be used by other camming blocks to reference the cam table. Many cam tables may be loaded into the Motion Memory. There is no specific limit on the number of files that can be loaded, the limit being the amount of available memory based on each table size. The following graphic provides an explanation of these to file loading methods.